12. The Expulsion
The Arkhecosm was quiet. The frantic humming from before was gone. The jagged, sickly lines of pain that had scratched at the Arkhelux from the house on the quiet street had vanished.
In their place was a gentle, steady glow. The corrupted threads of the Arkhelux: the rules for sharing, for navigation, for gentle care, were healing. They pulsed with clean, strong light again, as if a poison had been filtered from the water.
The Arkhetodians stood in a circle around the calm Core. They observed the return of harmony. The silence was not peaceful. It was heavy with judgment. Myrra’s form, a turbulent cloud of purple and blue, was separate. She hovered at the edge of the circle, looking small. The other Arkhetodians turned their attention to her.
Ethern, the black sphere, was first. It projected the three women, Vivian, Beatrice, and Angel seated in a triangle of chairs on Earth below. They had decided to put an end to the story of pain. But the Arkhetodians did not see people talking. They saw code. They saw the toxic loop of the Sterling line, a tangled, snarled knot of corrupted data, being carefully, gently untangled. They saw the words “I am sorry” and “I see you” act like precise commands, deleting malicious scripts and rewriting them with simple, clean lines of connection. The human healing was a system repair.
“The anomaly is resolved,” chimed Harmonix, its silver rings spinning with serene, slow relief. “The external corruption has been debugged. The source has been…fixed.”
Loominel pulsed with soft light, its tentacles stroking the nowclean threads. “They fixed themselves. From within. An organic correction.”
“Your experiment, Myrra,” pulsed Chronicon, its golden tapestry glowing with the light of a new truth. “Your cultivated poison…has been neutralized by its own subjects. Your garden is dead.”
Myrra seethed. “Dead? No. It was reconfigured. I prompted that! It was part of the design. My design!”
“Your project has collapsed,” Harmonix chimed, a clear, hard note.
Myrra’s form rippled with fury and panic. “The experiment continues.”
“No, it won’t. You almost ruined The Code,” came the final, unified thought from the others. “Your function here is now terminated.”
Myrra felt a severing. A gentle, irrevocable push from the shared mind of the Arkhecosm. She was being… unmade from the inside. Her connection to the Arkhelux, to the song she had betrayed, was fading fast in the moment. With a shriek that was the sound of rage and fear, she was off. She had been expelled from the Arkhecosm.
You are back. One moment, you were reading about the quiet judgment in the Arkhecosm. The next, you are pulled. Fast. The feeling is sickeningly familiar. You are back in the place of polished bone and sourceless purple light. Myrra’s private chamber. It is a ruin.
Are you here to console her, or it’s your cat-killer curiosity that has brought you back again? The purple glow is now a dying flicker. The air smells like dust and spilled ink. The silence is the silence of a machine that has been unplugged. And in the center, Myrra.
She is no longer a majestic figure. She is coming apart. Strands of darkness break off from her like ash. She whirls, a storm of panic. “No, no, no, no…” A hundred voices whisper in despair.
You follow her gaze to the shelf. The five figurines are there. But they are not as you saw them the first time. The stern judge is smiling, its hand open. The sharp one’s mirror is clear, its angles softened. The faint one glows from within, the grey smudge gone. The short one far back in shadows, almost imperceptible.
You notice that from the time you last visited, Myrra has been trying to make hundreds of other figurines. The experiment has been growing into the far future. More characters were being added to the project. You see the new additions crumble into dust.
The glowing blue threads that connected the first five figurines are severed. The threads hang limp and dead. Myrra rushes to the shelf. She tries to grasp the threads, to force them together. She screams at the figurines, pouring her dark will into them. The figurines ignore her. Their new peace is unbreakable. She stumbles back, her form wavering. The circuit is broken. The poison is gone. The garden is dead. It ended not with a harvest, but with a quiet she cannot understand. The experiment had ended prematurely. She had a grander vision for it. She turns, clutching her head. And she freezes.
Her awareness sweeps outward. It brushes against you. The warm, living, watching presence, again. The heartbeat in the silence. The tang of adrenaline in her realm. It is you!
Her shock turns into a rage so hot it burns the air. Slowly, the crumbling smoke pulls itself together. It condenses, takes on a shape. Legs. A torso. Arms. A head. A full human being. An enraged woman. She charges through the space to you. Tall, hair a storm of black tendrils, skin the color of bruises. Her eyes are pits of red fury. She wears a tattered dress of shadows. This is her rage given a face you can understand. She looks you unblinkingly in the eye.
“HOW?” she demands, stepping forward. “HOW DO YOU KEEP GETTING IN?”
You try to pull back, but you cannot. You are anchored. You’re a witness. She strides forward. She is close. She raises her hands. They are solid, with long, sharp nails.
“Why do you keep getting into forbidden territory?” she hisses.
She lunges. The enraged woman charges, hands reaching out for your neck.
“I’m not a character in this movie,” you assert, “I am the viewer.”
“Get out,” she whispers, her voice crumbling into static.
You are pulled back, faster than light. The cavern, the weeping smoke-woman, the changed figurines... It all shrinks to a dot, then to nothing. You are in your chair, watching the movie. Your heart pounds. The room is normal. You look at the screen.
The scene is over. But for a moment, you smell it: the fading scent of electricity and rotting flowers, replaced by the familiar smell of your room. You take a deep breath. You keep watching. The story continues. But you are no longer just watching it. You are remembering it. And somewhere, in a realm in the cosmos, a failed goddess is remembering you. Oh no.